About me:

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I’m Jackson

I’m a level designer, 3D artist, avid 3D printer, builder and all around Maker, I like to create spaces that people like to be in or that convey a specific mood, feeling or theme in both Level design and my hobbies.

Recently I worked for around 3.5 years at Behaviour Interactive as a level designer, while working there I worked in a team of a bout 70 people to bring a game from a vertical slice to ship-able state, reviewed and tested internal tools on and R&D project helped judge the 2026 level up showcase in Toronto as a member of the Behaviour interactive team.

I have have worked on a multitude of games that all differed in game genres, time limits and game engines, I generally pride myself in my adaptability and perseverance when it comes to new and interesting challenges.

 
 

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